Tag Archives: tutorial

Intro to Programming, Fall 2013

This page includes some links we are using in Introduction to Programming (using Python), for fall 2013. The index page for class lessons is here. From that page, you can get to any of our class lessons. We are writing … Continue reading

Posted in programming | Tagged , , , , , , , | Leave a comment

Balloon Ninja: Wrapping Up

Back to Tutorial Contents Balloon Ninja on GitHub In the last section we added some kittens to the game to make it more challenging, and we cleaned up Engine.py to be a true class. In this section we will post our … Continue reading

Posted in programming, Uncategorized | Tagged , , , , | Leave a comment

Balloon Ninja: Kittens!

Back to Tutorial Contents Kittens! In the last section we improved the scoring system, which made the game a little more interesting. But so far the game strategy for playing Balloon Ninja is pretty simple. You just grab the sword, and … Continue reading

Posted in programming | Tagged , , , , | Leave a comment

Balloon Ninja: A better scoring system

Back to Tutorial Contents Pop Rate In the last section of this tutorial, we implemented some logic to determine when the game was over. This was fairly simple logic; the game is over when you miss more than 3 balloons. This … Continue reading

Posted in programming | Tagged , , , , | Leave a comment

Balloon Ninja: Start Screen and Game Over

Back to Tutorial Contents Start Screen In the last section we added some game logic to Balloon Ninja, which made it more interesting to play. Now let’s add a start button, so the game does not start as soon as we … Continue reading

Posted in programming | Tagged , , , , | Leave a comment

Balloon Ninja: Adding game logic

Back to Tutorial Contents Faster Balloons In the last section we added a scoreboard to Balloon Ninja. Let’s make the game a little more interesting by making the balloons speed up a little every time a balloon is popped. If you … Continue reading

Posted in programming | Tagged , , , , | Leave a comment

Balloon Ninja: Adding a Scoreboard

Back to Tutorial Contents Making a scoreboard In the previous section we learned how to pop balloons, which involved looking for collisions between our game’s objects. In this section, we will add a scoreboard to our game. After this, we will … Continue reading

Posted in programming | Tagged , , , , | Leave a comment

Balloon Ninja: Popping balloons

Back to Tutorial Contents Adding a sword In the previous section we created a balloon and made it rise to the top of the screen. Let’s add a sword that the player can use to pop balloons. To do this, we … Continue reading

Posted in programming | Tagged , , , , , | Leave a comment

An Introduction to 3d Modeling with openSCAD – openSCAD Basics

I have been introducing some of my math students to 3d modeling using the openSCAD software package.  The openSCAD documentation is really good, but can be intimidating to new users.  This is a summary of some of the basic shapes … Continue reading

Posted in modeling, openSCAD | Tagged , , | 10 Comments

Balloon Ninja: Releasing balloons

Back to Tutorial Contents Showing a balloon In the previous section we created an empty game window, and gave the window a background color. Now let’s add a balloon to the screen. First we need to describe what a balloon is. … Continue reading

Posted in programming | Tagged , , , | Leave a comment